package ru.papergames.view.events
{
	import flash.events.Event;
	import ru.papergames.model.vo.ConnectVO;
	

	public class ConnectEvent extends Event
	{
		
		public static const TRY_CONNECT:String = 'TryConnectEvent.TRY_CONNECT';
		public static const TRY_DISCONNECT:String = 'TryConnectEvent.TRY_DISCONNECT';
		
		public var connectVO:ConnectVO;
		
		public function ConnectEvent(type:String, connVO:ConnectVO = null)
		{
			super(type, false, false);
			connectVO = connVO;
		}
		
	}
}